Pakistan Traditional Games "Kabbadi"



Kabbadi:
Kabaddi is a touch sport that emerged in Ancient India. This game is 4000 years old. Kabaddi is mostly an outdoor team game played in the hot countries of Asia. This domestic game of India was adopted by other countries in Asia namely Pakistan, Nepal, Bhutan, Bangladesh, Sri Lanka, Maldives, Malaysia and more recently by Japan and China. Kabbadi is national game of Bangladesh. Kabbadi is traditional game of Pakistan. This game played in rural areas and small towns. The excitement and thrill provided by the game has made it very popular. The game requires no apparatus and the rules of the game are very easy to understand. This is the reason for the demanded of the kabbadi game in rural areas.

 The game demands cleverness, well built co-ordination, breath holding capacity, quick response and a great deal of presence of mind. Kabaddi was perhaps invented to develop defensive responses by an individual against group attacks and a group is responses to an individual attack. Kabaddi is known by different names viz. Chedugudu or Hu-Tu-Tu in southern parts of India, Hadudu (Men) and Chu - Kit-Kit (women) in eastern India, and Kabaddi in northern India. Kabaddi has also been related to Yoga which means taking a deep breath and with-holding it plays a major role in kabbadi. Kabbadi is a folk sport in different   parts of South Asia . Modern Kabaddi is therefore a combination of the game played in various forms under different names. Kabaddi accepted international publicity during the 1936 Berlin Olympics display by India. The game was introduced in the Indian National Games at Calcutta in 1938. Kabaddi was introduced to and popularized in Japan in 1979 by Sundar Ram of India who toured Japan on behalf of Asian Amateur Kabaddi Federation for two months to introduce the game.[1]



[1] Article, The Global Times, May 15 Jan 2011 

Regulations and Rules:
Kabbadi ground should be clay surface and soft. Measurement of the ground for men and women are different. The ground size 13x10 meters divided into two equal parts by mid line for men. Women ground size 12x8 meters through mid line divided into two equal parts. Which line that divided the play ground into two parts is called mid-line? Four sides of the playing field draw lines and these lines are called boundaries. Each part of the play ground divided through mid line is called court. The lines on the both sides of the play ground measuring one meter in width are called Lobbies.

 The repeated without break at unroll and cleared high sounding word KABBADI is called Cant. Which player enters into the opponent court with the cant is called Raider. Raider enter the opponent court with cant is called raid. All players which stop the raider are called anti raider or anti. If stop the repeated and clear high sounding of the word KABBADI or talk in a breath during cant by the raider is called loosing cant. If raider touches any part of body or anti touch to body without violation of game rules and then raider touch his court with cant and within 30 second. So raider successful touch his court with rules of game then anti raider put out.Anti raider touch to raider or raider touch to anti any part of body clothing shows any other things of body are called touch. Raider and anti raider or antis contact with each other is called struggle.
  
Play Rules:
Which team wins the toss should have decided the court or raid. In the second half court automatically changed. Raider and anti raider touches any part of body outside the boundary should be put out. But when both player struggle in the field touches the outside boundary should be not put out. If anti raider not successful to stop the raider within bounds then referee declared point against the anti. When the struggle start play ground contains the lobbies. In the struggle and after the struggle in same the raid player involve in struggle can be use lobbies to enter own courts. The raider starts his cant before touches the anti courts.

 If raider starts his cant late according to rule umpire ordered to come back own courts and anti raider gain a one technical point and chance to raid. At a time only one raider enter into the opponent courts if at a time more than one raider come to opponent courts, the umpire order to all raider come back to own courts and technical point should be gain opponent team and again chance to raid. A raider after a raid to come back his own courts the opponent team within 5 seconds to send his raider. Incase raider not start raid within 5 seconds so that opponent team gain a one technical point. When raider enter to opponent courts if looses cant, he should be put out.  In the raid not one anti touches the raider till complete the raid. If anyone anti raider touches the raider before the complete raid umpire declared to out and opponent team gain many points.[1]





[1] John Arlott, The oxford companion of world sports and games (Oxford University press, 1975)  

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